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Pass Rate Over Expected (PROE)

Analysis

Losing teams throw and winning teams run. PROE takes that out, so what is left is what the coach chose.

Pass rate minus the league's pass rate from the same down, distance, field position, score and clock. A statement about the staff rather than the schedule.

Most

+7.8%

West Virginia

Least

−7.6%

Kansas

Spread

15.4%

top to bottom

Fourth downs

21%

model says 34% — why →

Pass over expected— against the spots faced

Across is what an average staff would have thrown from this team's actual snaps. Distance above the line is identity; distance along it is game script.

45%50%55%20%40%60%Expected pass rate← worsebetter →Actual pass rate← worsebetter →
130 teams · dashed lines mark the league medianr = 0.23(r² = 0.05)

Pass over expected— the two ends

#TeamPROE
1West Virginia+7.8
2Oklahoma+7.4
3Iowa State+5.7
4Texas Tech-0.8
5Kansas State-1.1
6Oklahoma State-1.3
7Texas-1.9
8Baylor-3.0
9TCU-6.7
10Kansas-7.6
How this number is computed

A gradient-boosted classifier predicts the probability that a given snap is a pass, from the game state alone — down, distance, yardsToGoal, margin, secs_left, period, venue, off_to, def_to — fit on 118,690 fourth downs and roughly a million scrimmage plays across 12 seasons. PROE is a team’s actual pass rate minus what that model expected from the same situations, so the schedule and the scoreboard are divided out before any team is compared with any other.

⚠ No team identity enters the model. That is what makes it a measure of choice rather than a measure of circumstance — and it is also why a team with few plays has a noisy number rather than a wrong one. Excludes overtime, garbage time, FBS vs FCS. Rebuilt 2026-09-13.

The reference table

What the league throws from each situation — the baseline every “over expected” number on this page is measured against. The model itself is a gradient boosting fit on down, distance, yardsToGoal, margin, secs_left, period, venue, off_to, def_to; this is the same thing in a form you can read.

DownTo goopp 20opp 21-50own 20-49own 1-19
11-212%
13-420%
15-726%43%40%
18-1035%46%45%36%
111+47%53%52%45%
21-217%34%33%24%
23-430%37%38%32%
25-739%44%47%42%
28-1050%54%56%52%
211+58%62%65%59%
31-219%18%23%26%
33-453%51%69%67%
35-772%69%82%78%
38-1079%78%84%77%
311+76%75%77%68%

Excluded from every number on this page: overtime, garbage time, FBS vs FCS. A call made down forty in the fourth quarter is not a call.